Hello,
We have been preparing a game for some time now, and I’d like to post something to report that people are really playing the game

and to get some feedback.
I sold the game to the two players as “whatever dark fantasy we want to play”, and we had one session to draft the setting, location, and characters. Things went pretty much on a democratic basis, so that everyone would be interested in the outcome.
Setting/Location:
– An ancient city of Antibes, somewhere on the coast of the Mediterranean (French Riviera maybe, heh).
– Mountain city rising from the sea, high walls, narrow cobblestone streets, the higher you live the higher your status.
– Ruled by a Triumvirate, three noble families, all have a serious weakness and are suspicious of each other (e.g. blackmailed by the underworld, owes money to the merchants, family head mortally ill etc.)
– Nobility: wants to restore power to the families, currently very decadent
– Underworld: wants to control the nobility in order to run business more easily
– Merchants: wants a stabile society, currently maintain law and order because the nobles only protect themselves
– External threats: barbarians and pirates (hurt tax collection), cult worshippers rising around a charismatic leader
Somehow I see the city on the brink of destruction. Every faction looks after their own interests shortsightedly, trusts no one, thereby ruining the possibility of long term prosperity. Everything will collapse, it could be some internal power struggle or an external threat that can’t be dealt with. We didn’t discuss what role the PCs want in all this, to try and save things or ride along the disaster. Play to find out?
We have drafts for the two PCs.
PC#
1, nobleman born in a marriage of two noble families
– A charming manipulator, who wants to be in power
– Lets others do his dirty work
– May have at least this
PA: To be the next Capo (“head of the family”)
PC#
2, an assassin of Middle Eastern origin
– A degenerate with physical malformations (snake skin, may not be entirely human)
– Hired to kill the Capo, promised a place as an “enlightened” within the assassin cult after this mission
– Internal struggles, is his religion ok, are the enlightened ones ok, should he kill the European barbarians?
I have more notes but this is roughly what we have right now. We ended up speccing the location much more than I had intended, but there’s a lot to draw from once the PCs have enough meat.
How do you see this? It would maybe seem that the two PCs have separate stories, unless we work to tie them together somehow. I’m not sure how to play a mystery or political intrigue game. My guess is that the players want to have some action, but mostly focus on other stuff. How to keep the other stuff interesting? Or is this a moot point at this stage, that we should first fix the PAs, and the rest will follow?