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TOPIC: 2 silly questions

2 silly ques­tions 6 years 7 months ago #3815

  • dra
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Hiya there.

My group recently decided they missed TROS cam­paigns and want to revist those dif­fi­cult, yet sat­is­fy­ing rules. I got my Blade Core Book v01 in 2013 and before I do any­thing I wanted to ask 2 silly ques­tions.

1. Is free ver­sion 01 mightly dif­fer­ent from fresh one? If so, where are main dif­fer­ences located?
2. AFAIR Blade was based on d12 and fixed Tar­get Num­ber (8?). Would it be pos­si­ble to con­vert it to d10s which we have in abun­dance and say set TN at 7?

Thanks in advance for answers
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2 silly ques­tions 6 years 7 months ago #3816

  • Allan
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Hello.
On ques­tion 2, I am not game designer but a lot of thought went into the d12 option. I was also reluc­tant to buy into lots of d12’s but in the end it was not such a big prob­lem. I think the game is bet­ter for it and it makes a change to roll a mar­gin­al­ized dice :)
Mourn for us oppressed in fear
Chained and shack­led we are bound
Free­dom choked in dread we live
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2 silly ques­tions 6 years 7 months ago #3817

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Thanks for an answer. Is there any chance I could obtain more info? Like exam­ples how does it make game bet­ter? :)
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2 silly ques­tions 6 years 7 months ago #3819

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Mostly from the com­bat sim­u­la­tion.
It allows more gran­u­lar­ity between the weapons.
Reduce the dice and sim­i­lar weapons will blurr into one
Mourn for us oppressed in fear
Chained and shack­led we are bound
Free­dom choked in dread we live
Since Tyrant was enthroned
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2 silly ques­tions 6 years 7 months ago #3820

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Thanks :)
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2 silly ques­tions 6 years 7 months ago #3821

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Sorry for being so late in reply­ing, I was away for some time, with lim­ited inter­net access. Luck­ily, Allan has been help­ing you out.

The dice do indeed make dif­fer­ence. Oth­er­wise we would not have under­taken the major and unpop­u­lar step of going to d12. They sim­ply give us one more viable TN where ATNs and DTNs are con­cerned, thus allow­ing us to make pretty much all weapons dif­fer­ent in their han­dling, yet still viable. In TRoS, or mainly in TFoB, the dif­fer­en­ti­at­ing of the weapons ended us with quite a few his­tor­i­cally very effec­tive weapons that nobody would touch them with a stick, so bad had their stats become.

But if you really want to go ahead and port, it is actu­ally quite sim­ple. Use d10 TN 6 for d12 TN 7 and go up or down by 1 on the d10 TN when­ever the d12 TN goes up or down by 1. You will encounter lit­tle prob­lems — com­bat excepted. Here, some weapons will develop the kind of poor TNs that they are no longer viable, as out­lined. But if you don’t mind that every­body is only ever using swords…

As far as the free edi­tion is con­cerned: The rules are all there. But there are some plain errors in there, as well as some prob­lems that we noticed and ironed out only dur­ing the ulti­mate test­ing. Some mechan­ics (Steal­ing Ini­tia­tive, for exam­ple, if I reme­ber cor­rectly) sim­ply work very poorly in the free edi­tion, to the point that I would call it a bro­ken game, if it was actu­ally the fin­ished game.
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Of secret worlds incred­i­ble, and take
Their trail­ing skies for vest­ment when I soar.

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